| Making Seamless Textures | | Print | |
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Seamless textures are images that can be used in 3D modelling software (e.g. 3DS Max) or in the creation of surface effects in image editing software such as Photoshop. Let's say you are creating a vase like the one below. You create the model and add a material consisting of a diffuse texture map with 2x2 tiling. On some of the renderings of this modelling you will see the following:
The discontinuity in the texture of the vase are called seams. As the 2D texture image is stretched around the vase and repeated the left/right/top and bottom of the texture meet each other and because the texture is not seamless you see where, for example, the left side meets the right side of the same image. In this case with 2x2 tiling the effect is more pronounced and you see where the four images used to texture the vase meet forming a cross. This tutorial shows you how to make seamless textures in Photoshop to get rid of this effect Load the image and create an offset
Get rid of the seams
Get rid of repeating patterns
Before and After
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